![]() ![]() For allies, critical rate and critical power (10%) increases. ◆When in a sub-party, the main party's attack power (30%), defense power (15%), and movement speed increases. Gives the same effect to allies other than when there is a ally other than yourself on the battlefield. ◆ Increases attack power (45%), defense power (15%), movement speed, and critical rate of all allies with weapons, including yourself. Also, attack power (10%), defense power (10%), and movement speed of all allies increases when the terrain is beach/boat/sea. ◆At the start of the battle and boss waves, a special move that changes the terrain into the sea for a certain period of time (300 seconds) is activated. However, it does not activate continuously. Inflict damage (5x) to all enemies within the healing range and has a chance of inflicting blind/slow. ◆ During normal recovery, the attack power (10%) and defense power (10%) of enemies within the recovery range are reduced for a certain period of time (10 seconds). In addition, normal recovery heals beyond the upper limit (40%), and the recovery range moves forward. ◆Attack power (700%), defense power (40%), movement speed, recovery amount of normal recovery (75%) increase, and recovery range expands. After that, create 3 wine bottles (1 bottle/2 seconds/0.75x) that automatically attack enemies in range for a certain period of time (25 seconds). ![]() ![]() In addition, increase all allies' attack power (40%), defense power (ATK 2%), and movement speed for a limited time (25 seconds). An ally who recovers from being seal/down gains resistance for a certain period of time. Moderately recover HP of all allies (75%) exceeding the maximum (60%), and cure seal/down. When the terrain is beach/boat/sea, power of special move (1 bottle of wine/1.25x), amount of recovery (85% recovery, 80% over limit), and effect on allies (attack power 45%, defense power ATK 2.5%) increases. ![]()
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