![]() That's it! All you need to do now is tell your users to delete any legacy version of your module that they have already installed, and place the module.json file in a new, empty directory in their mods/ folder.You can also specify for which game regions a file is downloaded. If you have files that shouldn't be overwritten, you can use instead of just a string on a per-file basis. Furthermore, you must specify a list of all packet definitions and versions required by your module here. manifest.json contains a list of all files required for your module (relative to its root directory) and their corresponding SHA256 hashes. ![]() It'll be sent as a HTTP GET parameter when manifest.json is requested. If you're distributing paid modules, you can add a drmKey parameter representing a unique per-user key (string) there as well.
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